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OpenRTRT
Real-Time Ray Tracing

Overview Features
 

OpenRTRT

OpenRTRT

OpenRTRT

OpenRTRT delivers advanced rendering features:

  • Highly optimized ray-tracing core engine
  • Comprehensive API
  • Easy-to-use authoring/viewer tool
  • Materials libraries for textures
  • Exceptional image quality at interactive rates
  • Computes physically correct results
  • Efficient support for extremely large scenes
  • Alternative to rasterization approach
  • Fully interactive 3D-viewer application

OpenRTRT is available on the following platforms:

  • Linux operating system:
    • IA32 CPUs (Intel® x86 compatible)
    • X64 CPUs (AMD Opteron™ and Intel Xeon™ EMT64)
    • iA64 CPUs (Intel Itanium® 2, including SGI® Altix® and Prism®)
  • Windows operating system:
    • IA32 CPUs (Intel® x86 compatible)

 

Ray tracing is applicable in numerous industries, including automotive, aerospace and defense, marine, industrial design, advertising, architecture, and digital film and video.

OpenRTRT performs well for simple scenes on a single, high-performance PC, and allows scaling both in quality and performance by distributing the computation across additional PCs. It also integrates well into existing workflows through support for the industry-standard VRML-97 file format. OpenRTRT is bundled with an interactive rendering viewer and authoring application that facilitates visualization of the user’s scenes

   
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