void pcompose_matrix3(
Pmatrix3 mat_a /* matrix a */ Pmatrix3 mat_b /* matrix b */ Pint *error_ind /* (out) error indicator */ Pmatrix3 result /* (out) result matrix */
)
typedef Pfloat Pmatrix3[4][4];
Returns a homogeneous 4 x 4 matrix which is the product of mat_a and mat_b (mat_a X mat_b).
The returned matrix can be used as the transformation matrix for the SET LOCAL TRANSFORMATION MATRIX 3, SET GLOBAL TRANSFORMATION MATRIX 3 and similar functions.
set global transformation 3, set local transformation 3, translate 3, scale 3, rotate y, rotate z, compose matrix 3, build transformation matrix 3, compose transformation matrix 3