CALL PTR3 (DX, DY, DZ, ERRIND, XFRMT)
Returns a homogeneous 4 x 4 matrix to be used for the 3D translation defined by DX,DY,DZ.
The returned matrix can be used as the transformation matrix for the SET LOCAL TRANSFORMATION MATRIX 3, SET GLOBAL TRANSFORMATION MATRIX 3 and similar functions.
set global transformation 3, set local transformation 3, scale 3, rotate x, rotate y, rotate z, compose matrix 3, build transformation matrix 3, compose transformation matrix 3