SET ISOVALUE LEGEND APPEND STRING
CALL SEQUENCE
void tset_iso_legend_append_string (strid, flgstr, string)
INPUT PARAMETERS
Pint strid;
Tvisibility_flag flgstr;
Char *string;
ARGUMENTS
- strid
- Identifier of the isovalue legend structure
- flgstr
- Append-string visibility status.
- TVISIBILITY_OFF
- The string is invisible
- TVISIBILITY_ON
- The string is visible
- string
- String containing up to 80 characters.
EFFECT
The string of characters string is appended to the last character of
each text representation of the isovalues for the legend with identifier
strid. If this function is not called, flgstr is set, by
default, to TVISIBILITY_OFF and no string is appended.