TerrainViz Release Notes

TerrainViz 7.2 (October 2008)

Starting with Open Inventor 7.2, TerrainViz no longer requires a separate license string. The TerrainViz features are included with your base Open Inventor license.

No new features were added. See the fixed bugs section.

TerrainViz 7.1.1 (June 2008)

No new features were added. See the fixed bugs section.

TerrainViz 7.1 (February 2008)

No new features were added. See the fixed bugs section.

TerrainViz 7.0.1 (February 2008)

No new features were added. See the fixed bugs section.

TerrainViz 7.0 (December 2007)

No new features were added. See the fixed bugs section.

TerrainViz 6.1 (March 2007)

No new features were added. See the fixed bugs section.

TerrainViz 6.0 (March 2006)

No new features were added. See the fixed bugs section.

TerrainViz 3.0 (August 2004)

Support for Optimized Stereo Rendering

In the previous version of TerrainViz, stereo rendering was inefficient because TerrainViz would re-tessellate two times (once for each eye).

In TerrainViz 3.0, tessellation is only done once per frame. When stereo is active, the terrain is tessellated on the left eye traversal and that tessellation is re-used for the right eye traversal.

Support for Regions of Undefined Data (Holes)

Hole management allows you to to define a terrain with undefined values in some regions. You can specify a hole value and whether values greater than, less than, or equal to this value will be considered to be missing data. You can also control how smooth or rough the boundary of the hole should be.

Improved Example Program

Example: $OIVHOME/src/TerrainViz/TVizDemo

This demo now contains an example of terrain with holes and a way to parameterize the holes.

New Example Program

Example: $OIVHOME/src/TerrainViz/TVizPreProDemo

This demo reads some dted files (elevations) and image files, pre-processes these files, then generates .dat, .xml, and png files that are read and displayed in a TerrainViz viewer.

New FAQ

There is now a new FAQ that provides answers to your frequently asked questions.

Changes in SbTVizTextureList

TerrainViz 2.0 (April 2003)

General

This new release of TerrainViz is now powered by a new faster engine. TerrainViz comes also with a specialized viewer (SoTVizViewer) with fly, walk, and constant elevation modes. Preprocessing classes have been added to preprocess multiple texture files and multiple elevation files input in different file formats.

New Environment Variable

TVIZ_VIEWER_DATA_PATH is a new environment variable that specifies the path where data (.iv files) used by the viewer navigation tools can be found. By default, TVIZ_VIEWER_DATA_PATH is defined as ${OIVHOME}/data/TerrainViz/viewer.

Redefined Default

The default axis for elevation is now Z instead of Y.

Deprecated

In SoTVizRender

The two fields triangleSizeAttenuation and distanceAttenuation are now obsolete because they are not used by the new engine.

New Fields

In SoTVizRender

New Classes

New Features